I learned today that PCWorld is halting its print publication and the current issue will be its last. PCWorld is making the move to focus on its digital editions and Web site. I know this may surprise some readers who are aware of my focus in the audio-visual space, but PCWorld was one of the key drivers that led me into the world of computing, so I find myself becoming nostalgic about those early magazines that brought the digital world into homes and libraries in such an analog way.

Sometime in the mid-80s, I discovered the TI-99 and taught myself programming. I did this by riding my bike several miles to the Boise public library to leaf through computer magazines such as PCWorld Magazine, its competitor PC Magazine, and, of course, Byte.  Pages would be filled with excellent photos like the one below of Bill Gates talking about the features of MS-DOS 2.0 with the PCWorld magazine crew.  I’d study the pages and copy down code snippets for audio tone generation or pixel access via peek/poke operations. Then I’d ride home excited to update my (never ending) game project.   I’ve been involved in creating new technology ever since.  So you’ll have to forgive me while the blog gives the publication the moment of silence it deserves…

I am sure I am not alone in this story, and I’d encourage the folks over at PCWorld to continue to carry the torch for broad yet exciting coverage of new technologies – even if it is in digital format (blogs, tweets, etc.) and even less curated forms. I know the folks over at PC Magazine have been actively covering the AV space and how it is transforming through software. I spoke with the Forward Thinking blog team at Interop about human-computer interaction technologies, and they seem to be hitting their digital stride. It’s important that as the tactile, more human-centered aspects of a publication are lost, they are replaced by equally inspiring multimedia experiences that may not get kids to ride four miles for 12 lines of code, but they inspire them to become the next great generation of technology developers, artists and creators.

About Christopher Jaynes

Jaynes received his doctoral degree at the University of Massachusetts, Amherst where he worked on camera calibration and aerial image interpretation technologies now in use by the federal government. Jaynes received his BS degree with honors from the School of Computer Science at the University of Utah. In 2004, he founded Mersive and today serves as the company's Chief Technology Officer. Prior to Mersive, Jaynes founded the Metaverse Lab at the University of Kentucky, recognized as one of the leading laboratories for computer vision and interactive media and dedicated to research related to video surveillance, human-computer interaction, and display technologies.

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